
R&D
Robotics
Design Engineering
Mission statement
EEG Racing Helmet​
R&D Mechanical design
I collaborated with UNIT9 to create an EEG-enabled helmet to analyze race car drivers' cognitive functions. I led the mechanical design engineering of the EEG headset, inventing a patented electrode to solve the unique problem of creating a safe, dry electrode. The project and my work on it was featured in a 2022 documentary by Ford and Discovery / Eurosport.
Photo credit: UNIT9/Ford
FIRST Steamworks
Mechanical, visual & experience design
I worked in a small multi-disciplinary team to design the annual FIRST Robotics Game, a themed immersive experience in which students compete using robots.
I was responsible for mechanical design of many of the game structures, owning the product from concept development through final manufacture. Additionally, I directed visual design to match the annual theme (steampunk), collaborating with Disney Imagineering.
Sci Fi Portal
Mechanical, visual & experience design
I collaborated with a small team to design a 1/4 scale model of a pneumatically-actuated science-fiction themed portal.
FIRST Power Up
Mechanical, visual & experience design
I worked in a small multi-disciplinary team to design the annual FIRST Robotics Game, a themed experience in which students compete using robots.I was responsible for mechanical design of many of the game structures, owning the product from concept development through final manufacture. Additionally, I directed visual design to match the annual theme (retro video games).
FIRST Deep Space
Mechanical, visual & experience design
I worked in a small multi-disciplinary team to design the annual FIRST Robotics Game, a themed experience in which students compete using robots. I was responsible for mechanical design of many of the game structures, owning the product from concept development through final manufacture. Additionally, I directed visual design to match the annual theme (space travel).
Low-Cost Paper Robots
STEM/STEAM Project & Content Design
I am passionate about combining art, technology, and storytelling to engage kids with science and engineering in fun and approachable ways.
A key part of my philosophy is demonstrating how you don't need access to a 3D printer or a machine shop to build robots. Some basic electronics combined with paper and cardboard can open up an entire world of possibilities.