about
I specialize in bridging the gap between technical innovation and creative
vision, transforming concepts into reality.
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I received an MS and a BS from MIT in mechanical engineering. Before moving abroad, I designing themed game installations for the global FIRST Robotics Competition, collaborating with Disney Imagineering. I've also worked as a mechanical engineer at Eiratech Robotics in Ireland and led the mechanical design on a project to integrate a race car helmet with EEG. In recent years, I've pivoted to remote freelance work to accommodate multiple international moves, focusing on creating STEM Education and Edutainment products, media, books, and immersive experiences.
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My books include Hex Allen and the Clanksmiths (The Innovation Press, 2022), a middle-grade STEM fantasy quest and Maker Girl and Professor Smarts (Candlewick/MIT Kids, 2025), an upcoming STEM-themed graphic novel series.
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- Contact -​
To contact me, please use my Contact Form.​
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- Newsletter -​
If you want to stay updated about STEAM activities, books, or events you can subscribe to my Newsletter.
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- Press Kit -​
For headshots, bio, book covers, and other resources, please check out my Press Kit.​
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- Agent -​
I am represented by Jemiscoe Chambers-Black of Andrea Brown Literary Agency.
DESIGN ENGINEERING
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End-to-end design, technical & user research, ideation, concept development, prototyping, testing, design for manufacture, production
3D Modeling & Code
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Solidworks, OnShape, PrusaSlicer, Arduino, blockbased coding
Creative software
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Procreate, Adobe Photoshop, After Effects, Illustrator, InDesign, Affinity Designer, Affinity Photo
FABRICATION
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Rapid prototyping, manual machining, woodworking, moulding & casting, cardboard & paper mock up, integration with software & electronics
Visual DESIGN
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Hand sketching, digital illustration & rendering, concept drawing, animation
Storytelling
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Author-illustrator of children’s graphic novels & books; storyboarding, plot and premise development, world-building, character creation